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research area

  • Wireless Communication and Mobile Computing (85)
  • Video Processing (84)
  • Robotics (77)
  • Machine Learning and Optimization (70)
  • Animation (65)
  • Computer Vision (51)
  • Rendering (45)
  • Materials Research (39)
  • Capture (35)
  • Human-Computer Interaction (30)
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main research area

  • Visual Computing (312)
  • Human Computer Interaction (143)
  • Machine Learning & Data Analytics (98)
  • Robotics (80)
  • Materials & Fabrication (39)
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  • Visual Computing

From Faces to Outdoor Light Probes

  • April 16, 2018
  • Dan A. Calian (Disney Research, University College London)
  • Jean-François Lalonde (Université Laval, Québec City)
  • Paulo Gotardo
  • Tomas Simon (Carnegie Mellon University)
  • Iain Matthews (Carnegie Mellon University)
  • Kenny Mitchell
  • Eurographics 2018
  • Machine Learning & Data Analytics

InspireMe: Learning Sequence Models for Stories

  • February 4, 2018
  • Vincent Fortuin (Disney Research, ETH Zurich)
  • Romann Weber
  • Sasha Schriber
  • Diana Wotruba (Disney Research)
  • Markus Gross
  • 30th Conference on Innovative Applications of Artificial Intelligence (IAAI-18) 2018
  • Machine Learning & Data Analytics

Computer-Assisted Authoring for Natural Language Story Scripts

  • February 4, 2018
  • Rushit Sanghrajka
  • Wojciech Witoń (Disney Research)
  • Sasha Schriber
  • Markus Gross
  • Mubbasir Kapadia (Disney Research, Rutgers University)
  • 30th Conference on Innovative Applications of Artificial Intelligence (IAAI-18) 2018
  • Visual Computing

Interacting with Intelligent Characters in AR

  • November 15, 2017
  • Gokcen Cimen (ETH Zurich)
  • Ye Yuan (Carnegie Mellon University)
  • Bob Sumner
  • Stelian Coros (ETH Zurich)
  • Martin Guay
  • Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds (AIVRAR) 2017